Table of Contents

Tutorial Video
Game Modes
Difficulties
Controls
Heads Up Display
Scoring
Leaderboards
Rules
Armory
Enemies

Tutorial Video

Game Modes

  1. Main Game: consisting of 8 levels, intermissions and brief lores.
  2. Survival: survive endless waves of enemies with a single life.
  3. Training: learn the game with a tutorial walk through of game mechanics.

Difficulties

Novice
-Less enemies, weaker bosses, and more life.
Veteran
-Normal gameplay.
Elite
-Stronger bosses, and less life.

Controls

Default Keyboard Controls
Move Around Arrow Keys
Fire Laser F
Fire Torpedo D
Fire Cannon S
Fire Deflect Blaster A
Deflect Spacebar
Pause Game/Select Enter Key

Default Gamepad Controls
Move Around Left Analog Stick
Fire Laser Right Trigger
Fire Torpedo Left Trigger
Fire Cannon (XBox) X (PS) □
Fire Deflect Blaster (XBox) Y (PS) △
Deflect (XBox) A (PS) ×
Pause Game/Select Start Button

Controls can be customized to your preferences. From the main menu goto Preferences -> Controls -> Gamepad OR Keyboard -> Remap Controller

Once you enter remap mode, all controls will be undefined. Press an unassigned control for each function OR you may exit using the control displayed in the prompt. Exiting the remap mode will restore the previous controls.

Heads Up Display

  1. Points
  2. Cannon Ammo
  3. Torpedo Ammo
  4. Integrity (Healthbar 1)
  5. Deflect Capacity
  6. Deflect Blaster Charge
  7. Shields (Healthbar 2)
  8. Lives
  9. Laser Efficiency

Scoring

Upon beating the main game or finishing a game of survival you will be brought to the score screen. First, you will be prompted to enter your initials.

After the submission is complete you will be given your current score, best score, and rank. Scoring always keeps your best score on the scoreboard.

STEAM USERS

You can see your Steam results by using the left or right menu controls on the first option.

Leaderboards

To change the leaderboard you want to see, use the left or right menu controls on the first option. To change the page of each leaderboard use the left or right menu controls on the second option. To find yourself on the leaderboard, use the third option to take you to the page you are on. Your score will be highlighted.

STEAM USERS

Steam leaderboards can be found using the left or right menu controls on the first option. Steam leaderboards will have the prefix STEAM

Rules

Deflecting
-Deflecting ability last 3 seconds with a full deflect bar (Yellow bar). The deflect bar takes 5 seconds to fully regenerate from 0%.
Losing a Life
-Upon losing a life, your laser efficency will drop by 50% but never lower than 25%. Your deflect blaster charge will start at 50% unless you died with more deflect blaster charge (You will be given the charge % you died with). Any deflect blaster charge over 100% will be lost. Ammunition is not affected.
Continuing
-After losing all of your lives you will be given a game over; however, if you have enough score, you will be prompted with a continue dialog. Novice costs 4500 points, veteran costs 6000 points, and elite costs 7500 points. By continuing, you will resume the game where you left off with added life.
Deflecting Cannons
-Once a cannon is deflected the explosion becomes yours. You cannot be hurt by your own cannon explosions.
Deflect Blaster
-The deflect blaster can only be used once your deflect blaster charge (orange bar) is fully charged (100%). Your blaster may go up to 999% which is equivalent to 9 blasters.
Powerup Spawning
-Powerups will spawn based on what you need. If you're out of ammo, have 25% laser efficency, and don't have a fully charged deflect blaster; powerups will spawn more quickly.

Armory

On the intermission screen you will find the armory which is where you can exchange munitions, lives, and upgrades for points. You may buy which lowers your score or sell to boost your score.

Enemies

Fighter

The fighter is a common unit utilized by the Anunnaki. In small numbers, they can be easily thwarted; otherwise they can become the straw the breaks the camels back. These units are fearless and will definitely win a game of chicken.

Gunship

The gunship is likes to circle their target while firing with a gimble turret. They can easily out maneuver their deflected lasers making them a real pest. The best way to destroy these ships is with a single torpedo.

Attacker

Attacker crafts pop in and attack with their gimble turret. They move side to side to avoid deflected lasers, but they can't avoid lasers deflected from their sides.

Assulter

The assulters approach from behind and stay on your tail. If they catch up to you, they will jet out to avoid being hit.

Cruiser

Cruisers have 3 gimble turrets equipped with lasers and cannons. They are usually accompanied with gunships and are very slow.

Corvette

The corvette is equipped with a gimble turret loaded with homing torpedoes. They like to circle their target making them very difficult to be destroyed with their deflected projectiles. The best way to destroy these ships is to position yourself infront of them to deflect their torpedoes back at them.

Frigate

The frigate is equipped with gimble turrets loaded with cannons and flak cannons. Flak cannons will detonate on impact or at their targeted position regardless of an impact.

Centipede

The centipede can only be destroyed by targeting the head. The rest of the body is invincible and equipped with gimble laser turrets.

Interdimensional Beings

The interdimensional beings cannot be destroy with conventional weapons, but must be destroyed by deflecting their own projectiles back at them OR using the deflect blaster. Some interdimensional beings will launch homing torpedoes and some will use an unavoidable laser that must be deflected for its duration to prevent being hurt by it.

© 2021 Matthew Gianfrancesco DBA Pisces Studios. All rights reserved. Pisces Studios is a registered trademark of Pisces Studios (Matthew Gianfrancesco)